This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 3s.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 150.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 210 after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 3s.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 150.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 210 after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 280 after using Pounce.
Increase your maximum Health by 150.
Heal for 120 every 1s while Prowl is active.
Reduce your damage taken by 10% while Prowl is active.
Heal for an additional 240 with Nine Lives.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.