This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Reduce scope-in and scope-out time by 100%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the radius of your Distortion Field by 20%.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 2s.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Increase the travel distance of Grace by 15 units.
Heal for 400 after using Presence.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 after hitting an enemy with War.
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Heal for 60 after hitting an enemy with Love.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Pounce by 2s.
Reduce your damage taken by 16% for 2s after using Pounce.
Reduce your damage taken by 10% while Prowl is active.
Increase your maximum Health by 100.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Reduce scope-in and scope-out time by 100%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Scamper by 2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 100 over the duration of Scamper.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.