This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 45.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Increase your maximum Health by 50.
Gain a 300-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 45.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Increase your maximum Health by 50.
Gain a 300-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Increase the Flight Speed of Transporter by 40%.
Increase your Movement Speed while in Sniper Mode by 75%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Reduce scope-in and scope-out time by 60%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 4s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 300 after using Presence.
Increase your maximum Ammo by 4.
Increase your Movement Speed by 14% for 3s after using Presence.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase your maximum Ammo by 4.
Increase the duration of Hidden by 4s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 1.6s.
Increase the duration of Barricade by 0.6s.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the Health of Barricade by 800.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting yourself with Broadside now applies a Knockback of 300.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Gain a 600-Health Shield after dropping to or below 50% Health.
Heal for 200 every 1s while standing near a Shortcut.
Increase the Healing you receive by 20% while at or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.
Heal for 300 over the duration of Ghost Walk.
Increase the deploy range of Healing Totem by 30%.
Increase your Ammo regeneration speed by 36%.
Increase your maximum Health by 150.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 2s.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase your maximum Health by 100.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.