This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Healing Totem by 0.6000000000000001s.
Increase your maximum Ammo by 40%.
Increase the deploy range of Healing Totem by 30%.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Reduce your active Cooldowns by 4s after getting an Elimination.
Generate 2 Ammo after activating Illusion.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Reduce the Cooldown of Dimensional Link by 3.75s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ammo regeneration speed by 48%.
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Increase the duration of Healing Totem by 0.6000000000000001s.
Heal for 30 for each enemy hit with Shock Pulse.
Increase your maximum Ammo by 50%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Generate 1 ammo for every -600 explosive damage done.
Increase the area of effect of all your explosions by 8%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.
Heal for 30 for each use of Explosive Personality.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Generate 1 ammo for every -800 explosive damage done.
Increase the area of effect of all your explosions by 6%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Healing Totem by 0.8s.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Reduce the Cooldown of Ghost Walk by 1.2s.
Increase your maximum Ammo by 20%.
Increase your Ammo regeneration speed by 36%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)