This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 4s.
Reduce the Cooldown of Pounce by 1.5s.
Heal for 40 every 1s while Prowl is active.
Increase your Movement Speed by 40% for 3s after using Pounce.
Heal for an additional 240 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40% of the damage Absorbed by Reversal.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Heal for 90 after hitting at least one enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each champion hit by Juggernaut.
Heal for 500 after activating Soul Harvest.
Gain a 500-Health Shield for 3s after activating Ignition.
Each Soul Fragment gathered Heals you for 30.
Increase your maximum Health by 150.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.