This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Gain 20% Lifesteal while at or below 40% Health.
Increase the duration of Overcharge by 0.6000000000000001s.
Heal for 300 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Gain 20% Lifesteal while at or below 40% Health.
Increase the duration of Overcharge by 0.6000000000000001s.
Heal for 300 after Teleporting to your Rune of Travel.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.