This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 75.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 375 after activating Conviction.
Increase your maximum Health by 600.
Increase the distance traveled by Conviction by 6%.
Gain 30% Lifesteal on your hits with Judgement.