This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal for 40 each time one of your base Turrets hits an enemy.
Increase the Health of all your Turrets by 280.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Gain 40% Lifesteal.
Heal for 600 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Ammo by 1.
Reduce your damage taken by 75% while using Shoulder Bash.