This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 600.
Increase your maximum Ammo by 12.
Increase your Healing received by 30% while your Bulwark is active.
Heal for an additional 80 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce your damage taken by 6% for 4s after using Blossom.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Reduce the Cooldown of Blossom by 2s.
Increase the radius of Blossom by 4%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the range at which your Retribution target is Revealed by 20 units.
Generate 2 Ammo after activating Combat Slide.
Increase the travel distance of Combat Slide by 40%.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Consume 45% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 50%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
(223153) Increase the pull strength of Grappling Hook by 15%.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.
Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Increase the duration of Weightless by 1.6s.
Increase your jump speed by an additonal 20% while using Weightless.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Increase your Movement Speed by 16%.
Reduce the Cooldown of Gourd by 3.2s.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your Movement Speed while using Ghost Walk by 30%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Increase your maximum Health by 100.
Increase your maximum Ammo by 30%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce your damage taken by 6% for 4s after using Blossom.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Reduce the Cooldown of Blossom by 2s.
Increase the radius of Blossom by 4%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 600.
Increase your maximum Ammo by 12.
Increase your Healing received by 30% while your Bulwark is active.
Heal for an additional 80 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the range at which your Retribution target is Revealed by 20 units.
Generate 2 Ammo after activating Combat Slide.
Increase the travel distance of Combat Slide by 40%.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Increase your Healing received by 18% while Stasis Field is active.
Reduce the Cooldown of Second Chance by 1s.
Increase your maximum Health by 600.
Increase your Healing received from others by 5% while at or below 50% Health.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce your damage taken by 6% for 4s after using Blossom.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Reduce the Cooldown of Blossom by 2s.
Increase the radius of Blossom by 4%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce your damage taken by 6% for 4s after using Blossom.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Reduce the Cooldown of Blossom by 2s.
Increase the radius of Blossom by 4%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Increase your maximum Health by 300.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your maximum Health by 600.
Increase your maximum Ammo by 12.
Increase your Healing received by 30% while your Bulwark is active.
Heal for an additional 80 after activating Battle Shout.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 225.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Increase your maximum Moonlight capacity by 40%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 7%.
Heal for 55 every 1s while Shell Shield is active.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Increase the Health of Shell Shield by 1000.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Increase your maximum Health by 300.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 75-health Shield for 3s after Slither ends.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Increase your Movement Speed by 16%.
Reduce the Cooldown of Gourd by 3.2s.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 7%.
Heal for 55 every 1s while Shell Shield is active.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Increase the Health of Shell Shield by 1000.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 4s.
Increase your maximum Health by 300.
Reduce the Cooldown of Recharge by 0.8s.
Heal the target of your Protection for 225.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Increase your maximum Health by 300.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rocket Boots by 0.8999999999999999s.
Increase your maximum Health by 300.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 4s.
Increase your maximum Health by 300.
Reduce the Cooldown of Recharge by 0.8s.
Heal the target of your Protection for 225.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Double the range at which you can use Nullify.