This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Reduce the Cooldown of Ignition by 1.2s.
Heal for 400 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 30.
Gain a 200-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 1s.
Increase the duration of Rune of Travel by 1s.
Gain 20% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 12.
Reduce the Cooldown of Overcharge by 1s.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.