This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Heal for 375 over 2s while in Smoke Screen.
Increase your maximum Ammo by 10.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Heal for 375 over 2s while in Smoke Screen.
Increase your maximum Ammo by 10.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Gain 17.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase the Movement Speed boost of Agility by 4%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo when you activate Trigger Discipline.
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.