This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 60% while using Iron Sights.
Increase your maximum Health by 50.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Gain 25% Lifesteal while using Iron Sights.
Increase your Movement Speed by 30% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Generate 1 Ammo after activating Whirl.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 24%.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Shell Spin.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 10%.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after using Scamper.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 50 every 1s while Magic Barrier is active.
Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.
Reduce your damage taken by 24% while using Scamper.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Shell Spin.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 10%.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Generate 1 Ammo after activating Whirl.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 24%.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Generate 1 Ammo after activating Whirl.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 24%.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Restore 50% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 50.
Increase your Booster fuel capacity by 10%.
Reduce the Cooldown of Thrust by 65% after getting an Elimination.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Generate 1 Ammo after activating Reversal.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Charge by 15%.
Reduce the Cooldown of Fireball by 0.45s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Increase your Movement Speed by 40% for 3s after using Charge.
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Weightless by 2s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Increase your jump speed by an additonal 20% while using Weightless.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Shatter by 2s.
Increase your Movement Speed by 30% while Dimensional Link is active.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Increase your Reload Speed by 16% for 3s after using Detonate.
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Health by 200.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Movement Speed while in Sniper Mode by 100%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Weightless by 2s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the radius of Healing Potion by 24%.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Increase your jump speed by an additonal 20% while using Weightless.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Weightless by 2s.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduces the Cooldown of Weightless by 1.7999999999999998s.
Increase your jump speed by an additonal 20% while using Weightless.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Heal for 80 every 1s while Prowl is active.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Heal for 25 every 1s while Bulwark is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your maximum Health by 600.
Increase your maximum Ammo by 9.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Increase your maximum Health by 600.
Generate 2 Ammo after activating Siege Shield.
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Gain 50% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Generate 1 Ammo after activating Whirl.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 24%.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Heal for 150 every 1s for 3s after activating Rocket Boots.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Heal for 50 every 1s while standing near any of your Turrets.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 100% after getting an Elimination
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Ice Block by 1.25s.
Increase your Movement Speed during Soar by 35%.
Generate 2 Ammo after activating Soar.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce the Cooldown of Nade Launcher by 1.5s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 60 for each enemy hit with Nade Launcher.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Increase your maximum Health by 150.
Receive 5% increased Healing while at or below 50% Health.
Heal for 240 for each enemy hit by Calamity Blast.
Reduce the damage required to generate a Calamity Blast charge by 400.
Each Calamity Blast deals an additional 100 damage.