This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Lift applied by Reckoning by 30%.
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Heal for 150 after activating Conviction.
Increase the time until Ire starts to decay by 0.75s.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.