This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Heal for 390 after using Grumpy Bomb.
Heal for 300 for each enemy hit with Poppy Bomb.
Heal for 45 for each Sticky Bomb you Detonate.
Reduce the damage you deal to yourself with Sticky Bombs by 60%.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 45.
Increase your maximum Health by 150.
Generate 3 Ammo after activating Combat Trance.
Heal for 120 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Gain a 300-Health Shield for 3s after activating Ignition.
Heal for 300 after activating Soul Harvest.
Heal for 450 for each champion hit by Juggernaut.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.