This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce the Cooldown of Blossom by 0.8s.
Increase the radius of Blossom by 20%.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 600.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 50.
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Reduce the Cooldown of Ghost Walk by 0.6s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)