This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Increase your maximum Health by 250.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Increase the maximum Ammo count of both your weapons by 2.
Generate 75 Energy after getting an Elimination.
Increase your maximum Health by 100.
Your inactive weapon generates 2 Ammo every 2s.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Increase your maximum Health by 250.
Hitting enemies with Bladed Chakrams Heals you for 30.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Heal for 225 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your maximum Health by 200.
Gain 10% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 30% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 0.5s.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Increase your maximum Health by 250.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal.
Increase your maximum Health by 250.
Reduce your damage taken by 5% while Stellar Wind is active.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 120 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Increase your maximum Health by 250.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Gain 4% Lifesteal.
Increase your Movement Speed by 16%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Gain 4% Lifesteal.
Increase your Movement Speed by 16%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 10 every time you Heal an ally with Moonlight.
Generate 2 Ammo after using Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 500-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your maximum Health by 200.
Gain 10% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 30% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 10 every time you Heal an ally with Moonlight.
Generate 2 Ammo after using Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 500-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 10%.
Increase your maximum Health by 50.
Increase your Movement Speed by 16%.
Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Increase your maximum Health by 250.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Increase your maximum Health by 200.
Gain 10% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 30% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 10 every time you Heal an ally with Moonlight.
Generate 2 Ammo after using Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 500-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Increase the maximum Ammo count of both your weapons by 2.
Generate 75 Energy after getting an Elimination.
Increase your maximum Health by 100.
Your inactive weapon generates 2 Ammo every 2s.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 10 every time you Heal an ally with Moonlight.
Generate 2 Ammo after using Lunar Leap.
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Gain a 500-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase your Reload Speed by 5%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Gain 25% Lifesteal.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.