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30
DesktopGangs

NA - Updated 5 months ago

Most Played Champions
Season 6
Lex
Flanker
2.32 KDA
18 / 14 / 29
2 - 0 (100%)
14m
Barik
Front Line
3.25 KDA
11 / 6 / 17
1 - 0 (100%)
5m
Ying
Support
2.67 KDA
4 / 3 / 8
1 - 0 (100%)
6m
Dredge
Damage
3.5 KDA
35 / 11 / 7
0 - 1 (0%)
18m
Raum
Front Line
0.78 KDA
1 / 9 / 12
0 - 1 (0%)
9m
Player Stats
Totals
Matches
Played
7
Won
4
Lost
3
Player Kills
KDA
2.31
Kills
82
Deaths
53
Assists
81
Objectives
CPM
368
Credits
22,471
Objective Time
4m 20s
Damage
Player
344,391
Team Healing
20,785
Self Healing
58,986
Weapon
313,743
Shielding
41,707
Taken
300,122

Casual Queues

Normal: Siege
4 Games
1,479
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

42m
playtime
50%
Win/Loss Ratio
2.29
kda
2
wins
12,101
Credits
288
CPM
50
kills
31
deaths
42
assists
233,123
damage
5,551
dpm
204,802
Weapon
206,645
taken
7,530
Shielding
20,785
healing
44,779
self healing
3m 48s
objective time
2
losses
Normal: Onslaught
1 Games
1,346
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
0%
Win/Loss Ratio
1.7
kda
 
wins
4,616
Credits
513
CPM
13
kills
10
deaths
8
assists
46,976
damage
5,220
dpm
45,226
Weapon
32,253
taken
0
Shielding
0
healing
2,744
self healing
32s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,846
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
100%
Win/Loss Ratio
2.88
kda
2
wins
5,754
Credits
575
CPM
19
kills
12
deaths
31
assists
64,292
damage
6,429
dpm
63,715
Weapon
61,224
taken
34,177
Shielding
0
healing
11,463
self healing
0s
objective time
 
losses
Recently Played
March 30th - April 29th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches