This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each Sticky Bomb you Detonate.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Increase your Reload Speed by 16% for 3s after using Detonate.
Increase your maximum Health by 250.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45 Energy after getting an Elimination.
Increase your Reload Speed by 20% while Stealth is active.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 12% for 3s after using Detonate.
Increase your maximum Ammo by 1.
Heal for 60 for each Sticky Bomb you Detonate.
Increase your maximum Health by 250.
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 15%.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce damage taken by 15% while using Hustle.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase your maximum Health by 300.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the Knockback distance of Kinetic Burst by 8%.
Gain 50% Lifesteal.
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 3.2s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 3.2s.
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase your maximum Health by 300.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 200.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 4s after getting an Elimination.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 3.2s.
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% while Stellar Wind is active.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 20% Lifesteal.
Increase your maximum Health by 200.
Heal for 160 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.
Increase your Ultimate charge rate by 35%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each enemy hit with Wings of Wrath.
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Increase your maximum Health by 250.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase your maximum Health by 300.
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Regenerate 2% Moonlight every 1s while not using Moonlight.
Generate 4% Moonlight for each enemy hit with Light Bow.
Heal for 30 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% while Stellar Wind is active.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 20% Lifesteal.
Increase your maximum Health by 200.
Heal for 160 every 1s for 10s after applying Astral Mark.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Earthen Guard by 2s.
Heal for 112 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.