This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 5% for 2s after using Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 5% for 2s after using Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 60.
Increase your maximum Health by 50.
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Heal for 180 every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 8%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Heal for 280 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Heal for 150 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 5% for 2s after using Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 8%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Heal for 280 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Heal for 150 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 10 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 32%.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 5% for 2s after using Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Void Grip by 1.2s.
Increase the range of Astral Mark by 16%.
Increase the duration of Astral Mark by 1.6s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the time it takes to spin up your Hellfire Gatling by 8%.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 5% for 2s after using Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 55% while Billow is active.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 5% for 2s after using Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Void Grip by 1.2s.
Increase the range of Astral Mark by 16%.
Increase the duration of Astral Mark by 1.6s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.