This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Generate 2 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Activating Dodge Roll heals you for 225.
Increase the Knockback applied to enemies by Disengage by 8%.
Reduce the Cooldown of Disengage by 3s.
Increase your maximum Ammo by 3.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Generate 2 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Generate 2 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Generate 2 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Generate 2 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Generate 2 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Heal for 120 after activating Nether Step.
Increase the distance of each Nether Step dash by 10%.
Generate 2 Ammo after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.