This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Heal for 100 every 1s while Emitter is active.
Increase your maximum Health by 450.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase the duration of Emitter by 3s.