This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while drifting.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Reduce the Cooldown of Reversal by 6s.
Heal for 60 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 15%.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 for each enemy hit with Shatterfall.
Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Increase your maximum Health by 750.
Receive 15% increased Healing while at or below 50% Health.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Your inactive weapon generates 6 Ammo every 2s.
Hits with Talon Rifle generate 3% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Increase your maximum Health by 250.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase the range of Vine by 10%.
Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)