This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 10% Lifesteal against your Retribution target.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Generate 2 Ammo for each enemy hit with Valor.
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Increase your maximum Ammo by 4.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Hunter’s Mark by 4s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Generate 2 Ammo for each enemy hit with Valor.
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Increase Luna's deploy range by 40%.
Increase your maximum Moonlight capacity by 24%.
Increase Luna's Health by 675.
Increase your maximum Health by 200.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.
Increase Abyssal Fortress' Health by 400
Increase the Abyssal Rift's pulse area of effect by 36%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 10% Lifesteal against your Retribution target.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 50% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the maximum inaccuracy of your Pistol by 24%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Activating Transporter generates 8 Ammo.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.44999999999999996s.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Increase your Movement Speed by 50% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Reduce the Cooldown of Whirl by 2s after using Billow.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 80%.
Increase your maximum Health by 100.
Reduce the maximum inaccuracy of your Pistol by 32%.
Generate 30 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.