This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 for each enemy hit with Harpoon.
Heal for 150 every 1s while standing near a Shortcut.
Generate 5 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 30%.
Increase your maximum Ammo by 30%.
Heal for 400 over the duration of Ghost Walk.
Increase your Ammo regeneration speed by 36%.
Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Increase the Healing you receive by 10% while at or below 50% Health.
Heal for 250 every 1s while standing near a Shortcut.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 for each enemy hit with Harpoon.
Heal for 150 every 1s while standing near a Shortcut.
Generate 5 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Heal for 50 for each enemy hit by Broadside.
Heal for 150 every 1s while standing near a Shortcut.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.