This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Heal for 200 after exiting a Shortcut.
Gain a 300-Health Shield after dropping to or below 50% Health.
Increase your maximum Health by 250.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Heal all of your Turrets for 90 every 1s while you are standing near them.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Heal for 40 each time one of your base Turrets hits an enemy.
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.