This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase the travel distance of Whirl by 24%.
Increase your Movement Speed by 10% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.
Increase the travel distance of Whirl by 24%.
Increase your Movement Speed by 10% for 2s after using Whirl.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Reduce the Cooldown of In Pursuit by 6s.
Increase the travel distance of Combat Slide by 30%.
Heal for 50 for each shot hit while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.