This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 60 every 1s while Spirit Linked to an ally.
Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.
Heal for 50 when you use Envelop.
Increase your maximum Ammo by 10.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.