This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase the Health of your Bulwark by 600.
Heal for 125 every 1s while Bulwark is active.
Increase your Healing received by 18% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 250 every 1s while using Shadow Travel.
Increase your Movement Speed by 8% while Shadow Travel is active.
Heal for 350 every 1s while channeling Restore Soul.
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the Cooldown of Pounce by 1.5s.
Heal for 200 every 1s while Prowl is active.
Heal for an additional 320 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 200 over 2s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Nade Launcher by 1s.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase the Health of your Bulwark by 600.
Heal for 125 every 1s while Bulwark is active.
Increase your Healing received by 18% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 160 after activating Battle Shout.
Increase the Health of your Bulwark by 600.
Heal for 125 every 1s while Bulwark is active.
Increase your Healing received by 18% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the Cooldown of Pounce by 1.5s.
Heal for 200 every 1s while Prowl is active.
Heal for an additional 320 with Nine Lives.
Pounce Executes targets at or below 35% Health.