This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 every 1s while standing in Dead Zone.
Increase the Projectile Speed of Seedling by 6%.
Increase your Reload Speed by 15%.
Increase your maximum Health by 150.
Heal for 250 after activating Flutter.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 50 health.
Increase your maximum Health by 200.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Heal for 60 for each enemy hit with Obliteration.
Tendril gains a second charge, but its Cooldown is increased by 2s.