This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing received from Dark Siphon by 100 health.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 8 Ammo after activating Combat Slide.
Increase your maximum Health by 200.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your Movement Speed by 9%.
Increase the range at which your Retribution target is Revealed by 20 units.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing received from Dark Siphon by 100 health.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Increase your maximum Ammo by 4.
Heal for 60 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 250.
Heal for 150 when you use Envelop.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing received from Dark Siphon by 100 health.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing received from Dark Siphon by 100 health.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 8 Ammo after activating Combat Slide.
Increase your maximum Health by 200.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your Movement Speed by 9%.
Increase the range at which your Retribution target is Revealed by 20 units.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing received from Dark Siphon by 100 health.
Gain a 225 Shield for 5s after activating Tendril.
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Generate 3% Ultimate charge for each enemy hit by Obliteration.