This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Heal for 600 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 8%.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Increase your maximum Health by 750.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Heal for 300 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Increase your maximum Health by 150.
Increase the distance traveled by Juggernaut by 8%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Heal for 400 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.