This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 750 for each champion hit by Juggernaut.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 750 for each champion hit by Juggernaut.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 750 for each champion hit by Juggernaut.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 200-Health Shield for 3s after activating Ignition.
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Heal for 750 for each champion hit by Juggernaut.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 600.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 16%.
Increase your maximum Health by 600.
Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Reduce your damage taken by 40% while using Juggernaut.