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59
Atletico1602

NA - Updated 2 months ago

Most Played Champions
Season 6
Androxus
Flanker
0.93 KDA
15 / 22 / 11
1 - 0 (100%)
25m
Mal'Damba
Support
3 KDA
4 / 7 / 34
1 - 0 (100%)
17m
Moji
Flanker
1.43 KDA
5 / 7 / 10
1 - 0 (100%)
6m
Io
Support
1.04 KDA
3 / 12 / 19
1 - 0 (100%)
16m
Willo
Damage
1.79 KDA
18 / 14 / 14
1 - 1 (50%)
21m
Player Stats
Totals
Matches
Played
11
Won
5
Lost
6
Player Kills
KDA
1.03
Kills
69
Deaths
124
Assists
118
Objectives
CPM
202
Credits
30,836
Objective Time
9m 26s
Damage
Player
472,373
Team Healing
182,261
Self Healing
153,894
Weapon
383,587
Shielding
0
Taken
526,633

Casual Queues

Normal: Siege
9 Games
1,460
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 17m
playtime
44.44%
Win/Loss Ratio
1
kda
4
wins
24,183
Credits
177
CPM
59
kills
107
deaths
96
assists
423,508
damage
3,091
dpm
336,218
Weapon
455,205
taken
0
Shielding
179,771
healing
133,676
self healing
8m 48s
objective time
5
losses
Normal: Onslaught
1 Games
1,326
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10m
playtime
0%
Win/Loss Ratio
1.1
kda
 
wins
4,114
Credits
411
CPM
5
kills
10
deaths
12
assists
27,865
damage
2,787
dpm
26,369
Weapon
34,983
taken
0
Shielding
0
healing
12,764
self healing
38s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,868
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
1.43
kda
1
wins
2,539
Credits
423
CPM
5
kills
7
deaths
10
assists
21,000
damage
3,500
dpm
21,000
Weapon
36,445
taken
0
Shielding
2,490
healing
7,454
self healing
0s
objective time
 
losses
Recently Played
May 21st - June 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches