This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 30%.
Heal for 160 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Reduce the damage you take by 16% while at or below 40% Health.
Reduce the Cooldown of Nine Lives by 1s.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 30%.
Swapping to your Pistol grants 10% Lifesteal for 3s.
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Hits with Talon Rifle generate 3% Ultimate charge.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Body and Soul by 0.2s.
Heal for 34 every 0.25s during Body and Soul.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Body and Soul by 0.2s.
Heal for 34 every 0.25s during Body and Soul.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 5%.
Increase your maximum Health by 50.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
(223153) Increase the pull strength of Grappling Hook by 25%.
Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Increase your maximum Health by 300.
Increase your Movement Speed while firing by 20%.
Increase your Reload Speed by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Body and Soul by 0.2s.
Heal for 34 every 0.25s during Body and Soul.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Increase your maximum Health by 300.
Increase your Movement Speed while firing by 20%.
Increase your Reload Speed by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
You gain 10% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Increase the travel distance of Combat Slide by 10%.
Increase your Movement Speed by 15%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the recoil of your Pistol by 30%.
Swapping to your Pistol grants 10% Lifesteal for 3s.
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Hits with Talon Rifle generate 3% Ultimate charge.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
You gain 10% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Increase the travel distance of Combat Slide by 10%.
Increase your Movement Speed by 15%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce your weapon recoil by 100% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce your weapon recoil by 100% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce your weapon recoil by 100% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 8 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Reduce your weapon recoil by 100% while using Iron Sights.
Gain 20% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.