This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 15% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Increase your maximum Health by 200.
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 7% Lifesteal while in Dragon Stance.
Increase your Healing received by 20% while firing your SMGs.
Heal for 80 every 1s while Agility is active.
Increase your jump height by 60% while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 15% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 1.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Increase your maximum Health by 200.
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Flight Speed of Transporter by 40%.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 50%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 7% Lifesteal while in Dragon Stance.
Increase your Healing received by 20% while firing your SMGs.
Heal for 80 every 1s while Agility is active.
Increase your jump height by 60% while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 100%.
Generate 15 Energy after getting an Elimination.
Increase the maximum Ammo count of both your weapons by 1.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Increase your maximum Health by 200.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 7% Lifesteal while in Dragon Stance.
Increase your Healing received by 20% while firing your SMGs.
Heal for 80 every 1s while Agility is active.
Increase your jump height by 60% while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Hitting a player with Revolver Heals you for 30.
Increase the distance of each Nether Step dash by 20%.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.