This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Generate 1 ammo for every -400 explosive damage done.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 300.
Reduce the Cooldown of Recharge by 1.6s.
Generate 225 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 40%.
Generate 2% Moonlight for each enemy hit with Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which your Retribution target is Revealed by 30 units.
Decrease your damage taken by 12% while using In Pursuit.
Heal for 75 for each shot hit while using In Pursuit.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 15% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 40%.
Generate 2% Moonlight for each enemy hit with Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 5% while at or below 40% Health.
Increase your Movement Speed by 16% while Rune of Travel is active.
Heal for 400 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Increase your maximum Moonlight capacity by 40%.
Generate 2% Moonlight for each enemy hit with Light Bow.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 50%.
Heal for 300 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)