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69
Grifferent

EU - Updated 1 year ago

Most Played Champions
Season 6
Zhin
Flanker
2.33 KDA
17 / 9 / 8
1 - 0 (100%)
9m
Jenos
Support
3 KDA
8 / 5 / 14
1 - 0 (100%)
8m
Rei
Support
3.83 KDA
4 / 3 / 15
1 - 0 (100%)
5m
Azaan
Front Line
2.69 KDA
16 / 8 / 11
1 - 0 (100%)
17m
Lillith
Support
14 KDA
4 / 1 / 20
1 - 0 (100%)
10m
Player Stats
Totals
Matches
Played
7
Won
5
Lost
2
Player Kills
KDA
2.55
Kills
64
Deaths
40
Assists
76
Objectives
CPM
383
Credits
23,726
Objective Time
7m 21s
Damage
Player
318,033
Team Healing
92,603
Self Healing
36,252
Weapon
221,569
Shielding
64,889
Taken
250,964

Casual Queues

Normal: Siege
3 Games
1,664
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

33m
playtime
66.67%
Win/Loss Ratio
2.53
kda
2
wins
8,525
Credits
258
CPM
23
kills
16
deaths
35
assists
135,957
damage
4,120
dpm
81,284
Weapon
138,036
taken
64,889
Shielding
38,006
healing
20,144
self healing
6m 12s
objective time
1
losses
Normal: Onslaught
2 Games
1,567
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

16m
playtime
50%
Win/Loss Ratio
2.19
kda
1
wins
8,396
Credits
525
CPM
29
kills
16
deaths
12
assists
128,506
damage
8,032
dpm
100,158
Weapon
71,196
taken
0
Shielding
0
healing
5,743
self healing
1m 9s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,814
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

13m
playtime
100%
Win/Loss Ratio
3.31
kda
2
wins
6,805
Credits
523
CPM
12
kills
8
deaths
29
assists
53,570
damage
4,121
dpm
40,127
Weapon
41,732
taken
0
Shielding
54,597
healing
10,365
self healing
0s
objective time
 
losses
Recently Played
April 1st - May 1st

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches