This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Heal for 30 every time you Heal an ally with Moonlight.
Generate 8% Moonlight for each enemy hit with Light Bow.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 40 every 1s while Spirit Linked to an ally.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 40 every 1s while Spirit Linked to an ally.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.