This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 20% after getting an Elimination.
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 112 every 1s while Earthen Guard is active.
Heal for 600 after activating Impasse.
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Heal for 88 every 1s while standing in Warder's Field.
Reduce your active Cooldowns by 16% after getting an Elimination.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 400 to enemies hit by Charge.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Increase the travel distance of Charge by 15%.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 400 to enemies hit by Charge.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Increase the travel distance of Charge by 15%.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Increase the radius of Blossom by 16%.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 112 every 1s while Earthen Guard is active.
Heal for 600 after activating Impasse.
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Heal for 88 every 1s while standing in Warder's Field.
Reduce your active Cooldowns by 16% after getting an Elimination.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 300 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Gain a 300-Health Shield after activating Nullify.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Nullify by 3s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 300 Shield after using Protection.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Gain a 300-Health Shield after activating Nullify.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Nullify by 3s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 112 every 1s while Earthen Guard is active.
Heal for 600 after activating Impasse.
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Heal for 88 every 1s while standing in Warder's Field.
Reduce your active Cooldowns by 16% after getting an Elimination.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Increase vertical movement of Death Wings by 15%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Reduce the Cooldown of Shatter by 1.5s.
Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.
Reduce the Cooldown of Dimensional Link by 3.75s.
Reduce your active Cooldowns by 3s after getting an Elimination.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 112 every 1s while Earthen Guard is active.
Heal for 600 after activating Impasse.
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Heal for 88 every 1s while standing in Warder's Field.
Reduce your active Cooldowns by 16% after getting an Elimination.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Increase vertical movement of Death Wings by 15%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Increase vertical movement of Death Wings by 15%.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each use of Explosive Personality.
Increase the vertical movement from each use of Explosive Personality by 200%.
Increase your maximum Health by 100.
Increase the lateral movement from each use of Explosive Personality by 40%.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.