This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 80%.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.
Increase the number of targets affected by Oppressor Mines by 2.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 300 after using Counter.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 300 after using Counter.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 300 after using Counter.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Heal for 300 after using Counter.
Increase your Reload Speed by 20%.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Increase your maximum Ammo by 30%.
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Increase the Health of Healing Totem by 600.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 80%.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.
Increase the number of targets affected by Oppressor Mines by 2.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 14%.
Each Soul Fragment gathered Heals you for 30.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 24%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Increase your jump height by 40% while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Heal for 60 every 1s while Agility is active.
Increase your maximum Ammo by 20.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your maximum Ammo by 4.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your maximum Ammo by 4.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 14%.
Each Soul Fragment gathered Heals you for 30.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 24%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 1.2s.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 24%.
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your maximum Ammo by 4.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Gain 8% Lifesteal.
Increase your maximum Ammo by 6.
Increase the Health of your Bulwark by 400.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 1.2s.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 24%.
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Increase your maximum Ammo by 4.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Poison Bolts by 4s.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the deploy range of Healing Totem by 45%.
Increase your maximum Ammo by 30%.
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Increase the Health of Healing Totem by 600.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Reduce the Cooldown of Heavy Blade by 1.2s.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 24%.
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Increase your Reload Speed by 30%.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Increase the travel distance of Wings of Wrath by 10%.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Increase your maximum Ammo by 4.
Increase the radius of Pyre Strike by 50%.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit with Shock Pulse.
Increase the deploy range of Healing Totem by 30%.
Increase your maximum Ammo by 30%.
Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Reload Speed by 14%.
Each Soul Fragment gathered Heals you for 30.
Heal for 450 for each champion hit by Juggernaut.
Increase the distance traveled by Juggernaut by 24%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Heal for 100 after using Elemental Shift.
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Increase your jump height by 40% while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Heal for 60 every 1s while Agility is active.
Increase your maximum Ammo by 20.