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24
G0nn3rM4L3ggi3s

NA - Updated 6 months ago

Most Played Champions
Season 6
Viktor
Damage
1.56 KDA
7 / 8 / 11
1 - 0 (100%)
6m
Octavia
Damage
5.25 KDA
7 / 2 / 7
1 - 0 (100%)
8m
Grover
Support
0.68 KDA
3 / 14 / 13
0 - 1 (0%)
14m
Buck
Flanker
0.77 KDA
14 / 24 / 9
0 - 2 (0%)
21m
Saati
Damage
2.25 KDA
21 / 14 / 21
0 - 2 (0%)
18m
Player Stats
Totals
Matches
Played
7
Won
2
Lost
5
Player Kills
KDA
1.33
Kills
52
Deaths
62
Assists
61
Objectives
CPM
330
Credits
22,080
Objective Time
4m 33s
Damage
Player
227,389
Team Healing
41,300
Self Healing
71,626
Weapon
185,384
Shielding
1,400
Taken
289,962

Casual Queues

Normal: Siege
3 Games
1,452
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

34m
playtime
33.33%
Win/Loss Ratio
1.08
kda
1
wins
6,706
Credits
197
CPM
20
kills
30
deaths
25
assists
81,336
damage
2,392
dpm
74,268
Weapon
131,618
taken
1,400
Shielding
41,300
healing
38,448
self healing
2m 23s
objective time
2
losses
Normal: Onslaught
3 Games
1,196
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
0%
Win/Loss Ratio
1.56
kda
 
wins
12,464
Credits
462
CPM
25
kills
24
deaths
25
assists
117,502
damage
4,352
dpm
86,230
Weapon
117,531
taken
0
Shielding
0
healing
23,525
self healing
2m 10s
objective time
3
losses
Normal: Team Deathmatch
1 Games
1,793
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
1.56
kda
1
wins
2,910
Credits
485
CPM
7
kills
8
deaths
11
assists
28,551
damage
4,759
dpm
24,886
Weapon
40,813
taken
0
Shielding
0
healing
9,653
self healing
0s
objective time
 
losses
Recently Played
March 7th - April 6th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches