This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 520 after using Grumpy Bomb.
Heal for 30 for each Sticky Bomb you Detonate.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Heal for 400 for each enemy hit with Poppy Bomb.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.
Heal for 110 every 1s while Shell Shield is active.
Heal for 360 after hitting an enemy with Dredge Anchor.
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% when you get an Elimination.
Increase your Movement Speed by 12%.
Increase your maximum Health by 200.
Reduce the Cooldown of Crippling Arrow by 0.6s.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 280 after hitting an enemy with Crippling Arrow.
Regenerate 180 Health every 1s during while using Rapid Shot.
Reduce your active Cooldowns by 30% when you get an Elimination.
Increase your Movement Speed by 6%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Heal for 280 after hitting an enemy with Crippling Arrow.
Regenerate 180 Health every 1s during while using Rapid Shot.
Reduce your active Cooldowns by 30% when you get an Elimination.
Increase your Movement Speed by 6%.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.