This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Increase the radius of Pyre Strike by 30%.
Increase the Stun duration of Pyre Strike by 0.6s.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reduce the Cooldown of Heavy Blade by 1.2s.
Increase your maximum Ammo by 5.
Increase the jump strength of Crouching Tigron by 8%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 1.35s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Increase your maximum Ammo by 60.
Apply a Knockback of 400 to enemies hit by Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reduce the Cooldown of Heavy Blade by 1.2s.
Increase your maximum Ammo by 5.
Increase the jump strength of Crouching Tigron by 8%.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase the duration of Emitter by 2s.
Increase your Movement Speed while firing by 20%.
Reduce the Cooldown of Emitter by 3s.
Increase your Reload Speed by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 200 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your maximum Health by 150.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Reduce damage taken by 12% while using Hustle.
Gain 16% Movement Speed for 2s after using Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.