This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 200 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 200 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 200 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 200 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.