This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 75.
Heal for 75 after activating Recharge.
Gain a 300-Health Shield after getting an Elimination.
Increase your maximum Health by 750.
Generate 375 Shield after using Protection.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 75.
Heal for 75 after activating Recharge.
Gain a 300-Health Shield after getting an Elimination.
Increase your maximum Health by 750.
Generate 375 Shield after using Protection.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.