This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Heal for 60 every 1s while Spirit Linked to an ally.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase the Healing received from Dark Siphon by 250 health.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.