This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the damage required to generate a Calamity Blast charge by 200.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase the duration of Body and Soul by 0.1s.
Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Reduce the Cooldown of Savage Tear by 1.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 1.2s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Increase your maximum Health by 50.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Restore 20% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Increase your Reload Speed by 50% for 3s after hitting an enemy with your weapon.
Heal for 70 for each enemy hit by your Salvo rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase your maximum Ammo by 2.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.