This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 for every percentage point of Ire consumed by abilities.
Increase the duration of the Lift applied by Reckoning by 10%.
Using an ability above Ire threshold Heals you for 150.
Heal for 280 for each enemy hit with Reckoning.
Increase the distance traveled by Conviction by 24%.
Gain 30% Lifesteal on your hits with Judgement.