This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 2s after using Recovery.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Increase your Movement Speed by 36% while Recovery is active.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 2s after using Recovery.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Increase your Movement Speed by 36% while Recovery is active.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 4% for 2s after using Pounce.
Heal for 210 after using Pounce.
Reduce the Cooldown of Pounce by 2.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 2s after using Recovery.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Increase your Movement Speed by 36% while Recovery is active.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 2s after using Recovery.
Reduce all active Cooldowns by 14% after getting an Elimination.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the jump strength of Heroic Leap by 15%.
Increase your Movement Speed by 60% while Recovery is active.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 2s after using Recovery.
Reduce all active Cooldowns by 14% after getting an Elimination.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the jump strength of Heroic Leap by 15%.
Increase your Movement Speed by 60% while Recovery is active.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 4% for 2s after using Pounce.
Heal for 210 after using Pounce.
Reduce the Cooldown of Pounce by 2.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Net Shot.
Reduce the Cooldown of Net Shot by 2s.
Increase the jump strength of Heroic Leap by 5%.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Net Shot.
Reduce the Cooldown of Net Shot by 2s.
Increase the jump strength of Heroic Leap by 5%.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 120 every 1s while Weightless is active.
Gain 12% Movement Speed.
Increase the duration of Weightless by 1.2000000000000002s.
Increase your jump speed by an additonal 30% while using Weightless.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.8s.
Increase your maximum Ammo by 8.
Increase your Movement Speed by 8% while Rune of Travel is active.
Gain 25% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Net Shot.
Reduce the Cooldown of Net Shot by 2s.
Increase the jump strength of Heroic Leap by 5%.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after using Net Shot.
Reduce the Cooldown of Net Shot by 2s.
Increase the jump strength of Heroic Leap by 5%.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 2s after using Recovery.
Reduce all active Cooldowns by 14% after getting an Elimination.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Increase the jump strength of Heroic Leap by 15%.
Increase your Movement Speed by 60% while Recovery is active.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You gain 10% Lifesteal against your Retribution target.
Increase your maximum Health by 250.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Heal for 25 for each shot hit while using In Pursuit.
Generate 6 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Heroic Leap by 5%.
Reduce the Cooldown of Net Shot by 4s.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Heroic Leap by 5%.
Reduce the Cooldown of Net Shot by 4s.
Increase your Movement Speed by 10% for 3s after using Net Shot.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Heroic Leap by 5%.
Reduce the Cooldown of Net Shot by 4s.
Increase your Movement Speed by 12% while Recovery is active.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Net Shot's Slow by 1.2s.
Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.
Increase your Movement Speed by 12% while Recovery is active.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 28%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Heroic Leap by 15%.
Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.
Reduce your damage taken by 6% for 2s after using Recovery.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 35%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 8% for 2s after using Pounce.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 2.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 8% for 2s after using Pounce.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 2.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 20%.
Increase the duration of Emitter by 3s.
Generate 30 Ammo after using Advance.
Increase the travel distance of Advance by 7%.
Increase your Reload Speed by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 8% for 2s after using Pounce.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 2.5s.
Pounce Executes targets at or below 35% Health.