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999
Turbognu

EU - Updated 2 months ago

Most Played Champions
Season 6
Bomb King
Damage
1.96 KDA
1,149 / 802 / 840
51 - 46 (53%)
20h 09m
Makoa
Front Line
2.04 KDA
734 / 578 / 894
44 - 50 (47%)
18h 22m
Fernando
Front Line
2.74 KDA
281 / 194 / 500
31 - 9 (78%)
8h 31m
Kasumi
Damage
3.55 KDA
606 / 229 / 416
30 - 10 (75%)
6h 54m
Grover
Support
2.33 KDA
218 / 317 / 1,042
23 - 25 (48%)
9h 44m
Player Stats
Totals
Matches
Played
1,060
Won
526
Lost
534
Player Kills
KDA
2.03
Kills
8,720
Deaths
7,325
Assists
12,234
Objectives
CPM
244
Credits
3,094,588
Objective Time
1,071m 35s
Damage
Player
50,572,932
Team Healing
18,387,382
Self Healing
12,346,958
Weapon
40,745,618
Shielding
9,570,185
Taken
57,353,573

Casual Queues

Normal: Siege
1,009 Games
1,557
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

204h 38m
playtime
50.05%
Win/Loss Ratio
2.05
kda
505
wins
2,898,308
Credits
236
CPM
8,330
kills
6,915
deaths
11,702
assists
48,490,208
damage
3,949
dpm
39,107,402
Weapon
54,887,535
taken
9,414,009
Shielding
17,772,667
healing
11,941,489
self healing
1,033m 50s
objective time
504
losses
Normal: Onslaught
28 Games
1,541
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4h 21m
playtime
46.43%
Win/Loss Ratio
1.65
kda
13
wins
125,397
Credits
480
CPM
251
kills
247
deaths
314
assists
1,309,637
damage
5,018
dpm
1,005,287
Weapon
1,452,641
taken
72,247
Shielding
435,901
healing
263,321
self healing
37m 45s
objective time
15
losses
Normal: Team Deathmatch
23 Games
1,429
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 21m
playtime
34.78%
Win/Loss Ratio
1.52
kda
8
wins
70,883
Credits
503
CPM
139
kills
163
deaths
218
assists
773,087
damage
5,483
dpm
632,929
Weapon
1,013,397
taken
83,929
Shielding
178,814
healing
142,148
self healing
0s
objective time
15
losses
Recently Played
April 30th - May 30th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches